Playing Tips
- You can bookmark your game progress at any time to leave and start your play where you left off. Your status is stored in the URL.
- Click on everything! You can often interact with inventory items by clicking on them. This can be useful :-)
- Clicking on the location name (always listed as the last sentence) will give you a description and options for that location.
- Don't worry if you make a mistake! Just hit your browser's Back button until you've undone the damage.
- Ship regulations clearly state: "Any unexpected visitors on your ship are to be considered hostile. Crew members must arm themselves as well as possible before confronting hostiles."
Dave's Text Game Script Engine
I built The Space Guppy with a game script language I created a while back. It looks somewhat C-like at first glance because it uses curly brackets ({ }), but you'll quickly see that it's tailored specifically for creating games and is quite easy to use.
The Space Guppy's Script - check out the actual source of the game above! Of course, you'll probably want to play it before reading the script if you want there to be any surprises.
Script Language Reference - see the full specifications for the game scripting language. It's really quite easy.
The Game Engine - Want to make your own game or just interested in learning how it works? I have an explanation of the engine and you can download it for free. It's open-source!


