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const std = @import("../std.zig"); const builtin = @import("builtin"); const assert = std.debug.assert; const testing = std.testing; const Lock = std.event.Lock; |
Future()This is a value that starts out unavailable, until resolve() is called. While it is unavailable, functions suspend when they try to get() it, and then are resumed when resolve() is called. At this point the value remains forever available, and another resolve() is not allowed. |
pub fn Future(comptime T: type) type { return struct { lock: Lock, data: T, available: Available, const Available = enum(u8) { NotStarted, Started, Finished, }; const Self = @This(); const Queue = std.atomic.Queue(anyframe); |
init() |
pub fn init() Self { return Self{ .lock = Lock.initLocked(), .available = .NotStarted, .data = undefined, }; } |
get()Obtain the value. If it's not available, wait until it becomes available. Thread-safe. |
pub fn get(self: *Self) callconv(.Async) *T { if (@atomicLoad(Available, &self.available, .SeqCst) == .Finished) { return &self.data; } const held = self.lock.acquire(); held.release(); return &self.data; } |
getOrNull()Gets the data without waiting for it. If it's available, a pointer is returned. Otherwise, null is returned. |
pub fn getOrNull(self: *Self) ?*T { if (@atomicLoad(Available, &self.available, .SeqCst) == .Finished) { return &self.data; } else { return null; } } |
start()If someone else has started working on the data, wait for them to complete and return a pointer to the data. Otherwise, return null, and the caller should start working on the data. It's not required to call start() before resolve() but it can be useful since this method is thread-safe. |
pub fn start(self: *Self) callconv(.Async) ?*T { const state = @cmpxchgStrong(Available, &self.available, .NotStarted, .Started, .SeqCst, .SeqCst) orelse return null; switch (state) { .Started => { const held = self.lock.acquire(); held.release(); return &self.data; }, .Finished => return &self.data, else => unreachable, } } |
resolve() Make the data become available. May be called only once. Before calling this, modify the |
pub fn resolve(self: *Self) void { const prev = @atomicRmw(Available, &self.available, .Xchg, .Finished, .SeqCst); assert(prev != .Finished); // resolve() called twice Lock.Held.release(Lock.Held{ .lock = &self.lock }); } }; } |
Test:std.event.Future |
test "std.event.Future" { // https://github.com/ziglang/zig/issues/1908 if (builtin.single_threaded) return error.SkipZigTest; // https://github.com/ziglang/zig/issues/3251 if (builtin.os.tag == .freebsd) return error.SkipZigTest; // TODO provide a way to run tests in evented I/O mode if (!std.io.is_async) return error.SkipZigTest; testFuture(); } fn testFuture() void { var future = Future(i32).init(); var a = async waitOnFuture(&future); var b = async waitOnFuture(&future); resolveFuture(&future); const result = (await a) + (await b); try testing.expect(result == 12); } fn waitOnFuture(future: *Future(i32)) i32 { return future.get().*; } fn resolveFuture(future: *Future(i32)) void { future.data = 6; future.resolve(); } |
Generated by zstd-browse2 on 2023-11-04 14:12:31 -0400. |