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const std = @import("std"); const uefi = std.os.uefi; const Event = uefi.Event; const Guid = uefi.Guid; const Status = uefi.Status; const cc = uefi.cc; |
SimpleTextInputExCharacter input devices, e.g. Keyboard |
pub const SimpleTextInputEx = extern struct { _reset: *const fn (*const SimpleTextInputEx, bool) callconv(cc) Status, _read_key_stroke_ex: *const fn (*const SimpleTextInputEx, *Key) callconv(cc) Status, wait_for_key_ex: Event, _set_state: *const fn (*const SimpleTextInputEx, *const u8) callconv(cc) Status, _register_key_notify: *const fn (*const SimpleTextInputEx, *const Key, *const fn (*const Key) callconv(cc) usize, **anyopaque) callconv(cc) Status, _unregister_key_notify: *const fn (*const SimpleTextInputEx, *const anyopaque) callconv(cc) Status, |
reset()Resets the input device hardware. |
pub fn reset(self: *const SimpleTextInputEx, verify: bool) Status { return self._reset(self, verify); } |
readKeyStrokeEx()Reads the next keystroke from the input device. |
pub fn readKeyStrokeEx(self: *const SimpleTextInputEx, key_data: *Key) Status { return self._read_key_stroke_ex(self, key_data); } |
setState()Set certain state for the input device. |
pub fn setState(self: *const SimpleTextInputEx, state: *const u8) Status { return self._set_state(self, state); } |
registerKeyNotify()Register a notification function for a particular keystroke for the input device. |
pub fn registerKeyNotify(self: *const SimpleTextInputEx, key_data: *const Key, notify: *const fn (*const Key) callconv(cc) usize, handle: **anyopaque) Status { return self._register_key_notify(self, key_data, notify, handle); } |
unregisterKeyNotify()Remove the notification that was previously registered. |
pub fn unregisterKeyNotify(self: *const SimpleTextInputEx, handle: *const anyopaque) Status { return self._unregister_key_notify(self, handle); } pub const guid align(8) = Guid{ .time_low = 0xdd9e7534, .time_mid = 0x7762, .time_high_and_version = 0x4698, .clock_seq_high_and_reserved = 0x8c, .clock_seq_low = 0x14, .node = [_]u8{ 0xf5, 0x85, 0x17, 0xa6, 0x25, 0xaa }, }; pub const Key = extern struct { input: Input, state: State, pub const State = extern struct { shift: Shift, toggle: Toggle, pub const Shift = packed struct(u32) { right_shift_pressed: bool, left_shift_pressed: bool, right_control_pressed: bool, left_control_pressed: bool, right_alt_pressed: bool, left_alt_pressed: bool, right_logo_pressed: bool, left_logo_pressed: bool, menu_key_pressed: bool, sys_req_pressed: bool, _pad: u21 = 0, shift_state_valid: bool, }; pub const Toggle = packed struct(u8) { scroll_lock_active: bool, num_lock_active: bool, caps_lock_active: bool, _pad: u3 = 0, key_state_exposed: bool, toggle_state_valid: bool, }; }; pub const Input = extern struct { scan_code: u16, unicode_char: u16, }; }; }; |
Generated by zstd-browse2 on 2023-11-04 14:12:38 -0400. |